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Dr. Michael Levine is the Executive Director of the Joan Ganz Cooney Center at Sesame Workshop, where he oversees efforts to catalyze and support research, innovation, and investment in educational media technologies for young children. Michael has been a frequent adviser to the U.S. Department of Education, and serves on numerous nonprofit boards. He received his Ph.D. in Social Policy from Brandeis University's Florence Heller School and his B.S. from Cornell University. |
Jordan Shapiro, author of the MindShift Guide to Games and Learning, writes on education, parenting, and game-based learning for Forbes.com. He teaches in Temple University's Intellectual Heritage Department where he's also the Digital Learning Coordinator. He is the parent of two boys and the lead administrator at Project Learn School (an independent cooperative K-8 school in Philadelphia.) |
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Presented by Michael H. Levine, Executive Director, Joan Ganz Cooney Center at Sesame Workshop and Jordan Shapiro, author, MindShift Guide to Games and Learning
Monday, Oct. 20 at 4pm ET
REGISTER HERE
Digital games have the potential to transform K-12 education as we know it. But what has been the real experience among teachers who use games in the classroom? And what kind of resources can help prepare teachers who want to implement more games into their curriculum, but need more help making sense of the existing research that's out there as well as some suggestions for practical use?
In our community's next webinar webinar, Michael Levine, Executive Director of the Joan Ganz Cooney Center at Sesame Workshop, will share the findings from Level Up Learning: A National Survey of Teaching with Digital Games. The survey was conducted among nearly 700 K-8 teachers, and looks at how often and why they use games in the classroom, as well as issues they encounter in their efforts to implement digital games into their practice.
Michael will be joined by Jordan Shapiro, a frequent contributor to Forbes.com, who will discuss the MindShift Guide to Games and Learning, which offers teachers rich insight and best practices for using digital games in the classroom. The Guide is available free of charge on the MindShift site.
Join Michael and Jordan on October 20th to learn about the latest research on teaching with digital games, and how to use it to level up learning in your classroom. Attendees are encouraged to review the two featured resources before the presentation and bring questions and comments for Michael and Jordan for this interactive session.
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A Free Professional Learning Community
Game-Based Learning
This free online collaborative community provides a forum where educators, publishers, and game developers can come together to discuss guidelines and current practices, and most importantly, to share ideas to advance this emerging field.
In our series of free webinars, live chats, and online discussions, you'll hear from experts and leaders in the field to find out what they are discovering and creating. Our presenters are among the leading innovators, game designers, and researchers working in the field.
As a member of the community, you'll receive...
- Invitations to free webinars and live chats.
- A CE certificate for attending/viewing our webinars.
- Access to all of the recorded webinars, presentations, resources, and online discussions.
- Access to the edWeb Learning Games Database, a collaborative compilation of gaming resources and reviews.
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