[CASL-L] Fwd: Connected Educator-Mobile Monday October 26 Events and More

Kwidz kwidz at sbcglobal.net
Mon Oct 26 05:59:35 PDT 2015


FYI

Sent from my iPhone

Begin forwarded message:

> From: "Laura Briggs via ISTE Communities" <Mail at ConnectedCommunity.org>
> Date: October 26, 2015 at 4:42:30 AM EDT
> To: kwidz at sbcglobal.net
> Subject: Connected Educator-Mobile Monday October 26 Events and More
> Reply-To: DoNotReply at ConnectedCommunity.org
> 
> 
> Monday October 26 from 4 pm – 11:59 pm EDT
> Connected Educator Month #CE15
> 
> 
> The ISTE Mobile Learning Network and the Games and Simulations Network are pleased to present a Mobile Mondays Mini-Conference with webinars, hangouts, tweetchats, game jams, and virtual environment sessions each Monday in October. Please visit the Connected Educators website for the full schedule of professional development offerings at http://connectededucators.org
> 
>  
> 
> Join us today for fun sessions starting at 4 PM EDT.  BYOT, Virtual World Apps, Game Jams and Students as Game Designers, Creativity and the Cloud, and Hearthstone Hangout, along with a Tweetchat!
> 
> 
> 4:00 PM EDT
> Webinar - Leading, Managing and Implementing an Ongoing BYOT Initiative at the Elementary Level
> Presenters: Robert Marple, Administrator, Loudoun County Public Schools and Laura Briggs, Loudoun County Public Schools
> Learn how our BYOT Initiative helps students and teachers learn. From integrating devices within instruction in multiple grades and classes through professional development for teachers, learn about strategies to help your classroom and/or school program. Join us in sharing reflections and plans for a successful BYOT program.
> Webinar Location: http://bit.ly/istemln_webinars
> 
> 5:00 PM EDT
> Webinar - Educational Virtual World Apps
> Presenter: William Schmachtenberg, App Developer and High School Teacher, Educational Virtual Worlds
> Faster processors in mobile devices allow students to explore 3D virtual environments. In this webinar, I will discuss apps that allow students to search for animals in a murky ocean environment, explore a futuristic Mars Colony, or search for fossils.
> Webinar Location: http://bit.ly/istemln_webinars
> 
>  
> 6:00 PM EDT
> Webinar - Game Jams: Students as Designers
> Presenter: Matthew Farber, Denville Township Schools
> Excite Your Students with Designing and Playtesting Games -- All While Teaching 21st Century Skills!
> Webinar Location: http://bit.ly/istemln_webinars
> 
>  
> 
>  7:00 PM EDT
> Webinar - Mobile Learning, Creativity, and the Cloud
> Presenter: Danielle Abernethy, Integration Specialist, Tech4Learning
> 
> Teachers need tools that are flexible enough to work on many devices, are engaging, and allow students to make and share. Meet Wixie, the student publishing tool from Tech4Learning for cloud-based learning that is anything but fluffy and boring.
> Webinar Location: http://bit.ly/istemln_webinars
> 
>  
> 
> 8:00 PM EDT
> Hangout ­ Hearthstone: How a Card Game Teaches Statistics, Math and Quantitative Reasoning
> Presenters: Russell Brandon, Educational Technology Coordinator, St. Francis Xavier School, Phoenix, AZ hosts a panel PJ Bennett, NANSLO Lab Director, Colorado Community College System, Bob Smith (sixth grade student), Chris Luchs, Associate Dean, Colorado Community College System and Trish Cloud, Technology Teacher, Grand Oak Elementary, Huntersville, NC.
> Hearthstone is a popular strategy card game available on PC, Mac, phones and iPad. Dr. PJ Bennett, an avid hearthstone player and director of the NANSLO remote science lab, will give an overview of the free digital card collecting game and everyone will play a few rounds. Hearthstone is available in Google Play and iTunes. Link to livestream and padlet 
>  http://bit.ly/gsnlivestream
> 
>  
> 
> 11:00 PM EDT
> Tweetchat - Designing Digital Media to Enhance Teaching & Learning Hashtags: #istemln #CE15
> Facilitator: Torrey Trust, Assistant Professor of Learning Technology, University of Massachusetts Amherst
> Digital media is a fundamental part of students’ lives and can enrich teaching and learning in and out of the classroom. In this Twitter Chat, we will discuss and explore ideas, resources, apps, and strategies for incorporating digital media into the classroom to enhance teaching and learning.
> 
>  
> 
> VSTE Virgina Society of Technology in Education
> Monday, October 26 at 800 pm EDT
> Minecrafting History: Iterative learning, virtual environments and you
> Join educators from The Madeira School as they share how Minecraft can be used as a meaningful tool for curriculum and student engagement in the history classroom. It will also discuss the importance of virtual environments, world building and citizenship as part of a social sciences course. There will be classroom examples, lesson artifacts and student observations regarding their experiences in-game to help demonstrate why the Minecraft enabled classroom offers a safe, iterative environment as well as meaningful learning experiences for students of all levels of digital literacy. Adobe Connect meeting room:http://vste.adobeconnect.com/vstelive.
> 
>  
> 
> TUESDAY
> 
> Tuesday, October 27 at 800 pm EDT
> ISTE VEN Machinima
> For the 4th Tuesday of the Month will start using our space on the AvaCon Grid.  This is an education-and-nonprofit-only Grid.  If you already have an OpenSimulator account that is Hypergrid enabled, you can Hypergrid jump tohttp://grid.avacon.org:8002. When you arrive, friend one of us and we will get you to our location. Free AvaCon accounts can be set up https://www.avacon.org/blog/avacon-grid/
> 
>  
> 
> WEDNESDAY
> 
> Wednesday, October 28 at 800 pm EDT
> VSTE Virgina Society of Technology in Education
> 
> Coding for Students and Teachers
> Join Marnie Hawk from Loudoun County and Charles Hinsch from Virginia Beach as they talk about how they are implementing coding programs for students and teachers. Marnie will describe the C.A.M.S. pilot program at Blue Ridge Middle School while Charlie discusses his work with teaching programming to adults as part of professional development.
> Adobe Connect meeting room: http://vste.adobeconnect.com/vstelive.
> 
>  
> 
> 
> SOCIAL MEDIA
> 
> 
>  
> 
> 
> If you’d like to “connect” to any of the online communities of practice mentioned above, here are the links.
> 
> ISTE Virtual Environments Network  http://sigve.weebly.com/
> 
> ISTE Mobile Learning Network http://bit.ly/ISTEMLN 
> 
> Game & Sims Network  Facebook http://bit.ly/gmsimnetworkfb
> 
> Games & Sims Network twitter @GmSimNetwork
> 
> Metagame Google + Community http://bit.ly/metagamebookplus
> 
> Inevitable Instructors- Gaming Guild http://inevitablebetrayal.shivtr.com
> 
> VSTE - Virginia Society for Technology in Education #VSTESL  http://bit.ly/1beqiUx
> 
> Virtual Pioneers  @VPioneers http://virtualpioneers.weebly.com/
> 
> Virtual Education Journal (VEJ) http://virtualeducationjournal.com/
> 
>  
> 
> We hope you will continue to join us throughout the year and at the ISTE Conference in Denver for engaging, fun, and resourceful professional development opportunities! 
> 
> Best Regards,
> Laura Briggs
> ISTE MLN Connected Educator Month Coordinator 
> ISTE MLN Past President
> 
> Kae Novak
> ISTE GSN Connected Educator Month Coordinator
> ISTE GSN President
> 
> 
> 
>  
> 
> 
> 
> If you would like to stop receiving these emails, please visit your preferences page 
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mylist.net/archives/casl-l/attachments/20151026/903307d0/attachment.html>


More information about the CASL-L mailing list